@startuml
sprite $clion [48x48/16] {
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000000000000000000000000000000000000000000000000
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00000000000000008FFFE700000000000000000100000000
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000000000003DFFFFFFC100009FFFFFFFFFFFFFFF0000000
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}


!define DEV2_CLION(_alias) ENTITY(rectangle,black,clion,_alias,DEV2 CLION)
!define DEV2_CLION(_alias, _label) ENTITY(rectangle,black,clion,_label, _alias,DEV2 CLION)
!define DEV2_CLION(_alias, _label, _shape) ENTITY(_shape,black,clion,_label, _alias,DEV2 CLION)
!define DEV2_CLION(_alias, _label, _shape, _color) ENTITY(_shape,_color,clion,_label, _alias,DEV2 CLION)
skinparam folderBackgroundColor<<DEV2 CLION>> White
@enduml